Friday, January 8, 2016

Legends of Adrigal Progress Report - 1/8/16

It's been a month since the first Legends of Adrigal Progress Report, so let's jump in and allow me to share some of the work I've done since then. We'll start off with a map of Adrigal City. If you click on the image, you can see highlighted grid spaces. These are where events take place, such as entrances into buildings and NPCs.


The main hub of Adrigal City, the center of the kingdom of Adrigal, has been populated with NPCs. Not only that, but all of the connections between the outdoor and indoor areas have been completed. To give you an idea on how many indoor areas that is, take a look at this screenshot. The kicker here is that this screen doesn't show the entirety of inside houses and buildings of Adrigal City.


Something tricky about making entrances and exits to the houses of a given town, especially one the size of Adrigal City, is making sure that the exit of a house puts the player in the right spot. You don't want it where entering a building and then exiting it takes you to a completely different house. With so many building entrances and exits, I had to test each one to make sure that if a player enters a house, when they exit it, they are put back near the entrance of that house and not some other building! That can make a person go crazy!

Additionally, NPCs will change their dialogue depending on the player's progress in Legends of Adrigal. This lends some depth to the world and to the characters that fill the various towns of the game. Here's a sample of some of the dialogue I wrote for the game.


Currently I'm working on Adrigal Castle, where Casey and joined party member Nemus need to head to deliver Mayor Wendell's letter to the king. This is so the two can have an audience with His Majesty, allowing Casey to inform the king of his situation. Here's that map:


The next step is to create events inside Adrigal Castle, particularly the event to progress the story, Casey's aforementioned talk with the king. After that, it's work on Dorter that needs to be done, the next town and point of interest in Legends of Adrigal.

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