A new area in Legends of Adrigal, my upcoming RPG, has been created. It's the town of Dorter on the western side of the kingdom of Adrigal. It's part trading town and part mining town. To better get a sense of the town, play this theme as you read this blog entry. Here's the overview of the town, first of all.
Here's the northern part of town with a factory in the northwest corner, and the entrance to the gem mine to the north. One of Dorter's citizens has a child that ran off into the mine. The mine just so happens to have increased monster activity, much like the entire kingdom itself. Thus, the hero will have to enter the mine to save the child. At least that's the background for the scenario I currently have in mind.
Also in the northern part of Dorter are the pub to the west, the inn in the central part of town, and the item shop.
In the southern part of Dorter are the weapon and armor shops, a spell shop, as well as a cafe to the southeast, and Dorter harbor on the western coast. The exit to the town on the right leads to West Adrigal Road, a road that intersects Mabel Road and leads to Adrigal City.
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